1. Must be created using XNA
2. Must be an educational game about mechanical engineering, specifically about basic physics concepts (like simple machines, springs, thermodynamics, circuits, etc...)
3. Minimal violence
4. Inclusion of mathematical equations is encouraged (although not necessary)
Our team has decided to showcase the physics of a trebuchet. The narrative follows Prince Alarming, a schmoozing man trying to win the heart of Princess Repelzul, who is up in her high tower. The Prince utilizes a trebuchet to launch himself to her window, collecting various items along the way, only to end up annoying her. She takes his items and pushes him out of the tower. Prince Alarming is a vigilant man and is willing to carry on with the abuse because he is determined to win her heart. I am going for an exaggerated cartoon look in vector style for the look of the game. Here is some concept art of our leading lad and lady. They will be redone to look more polished, detailed, and shaded.^^
More art to come soon.

